Website powered by
Yury Uvarov
Yury Uvarov
3D Modeller at Ubisoft Toronto
Toronto, Canada

Summary

Objective:

To work as a 3D Artist in an environment where I can efficiently use and further develop my artistic skills, be a creative and productive team member.

Skills

High-poly ModelingLow-poly ModelingDigital SculptingTexturingLightingDrawing

Software proficiency

3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Quixel Suite
Quixel Suite
Substance Painter
Substance Painter
Substance Designer
Substance Designer
xNormal
xNormal
Keyshot
Keyshot

Productions

  • Wd2 ubicom gameinfo boxart rated tablet v2 tablet 254078
    • Video Game
      Watch Dogs 2
    • Year
      2016
    • Role
      3D Modeler/Level Artist
    • Company
      Ubisoft Toronto

Experience

  • 3D Modelling Artist at Ubisoft Toronto
    Toronto, Canada
    September 2015 - Present

  • Independent Contractor at Klokwerks Digital Inc.
    Toronto, Canada
    October 2014 - April 2015

    I was creating low poly vehicles for the mobile real-time augmented reality app

  • 3D Artist at Contract and Freelance
    Toronto, Canada
    October 2014 - June 2015

  • Contributing 3D Artist at RenderLife
    Toronto, Canada
    January 2013 - January 2013

  • 3D Modeller Intern at Spongelab Interactive
    Toronto, Canada
    November 2011 - February 2012